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I wanted to know why armor only counts as one point and not two.
Slagar wrote:One thing that doesn't get a lot of attention is how freakin' hard it is to notice hits in full plate armor. Even in my SCA kit, which is mostly impact-grade plastic, I've had buddies take turns winding up and wailing on me with Bel weapons. Almost everything feels light, and if I'm not looking it's hard to even notice anything shy of real bruising swings.
I'm not saying plate isn't cool, and all, but I've always sort of appreciated the lack of it on our fields. There's only one Dag unit I know of that wear it a lot, and they have the reputation of being basically bulletproof unless they're looking at you when you hit them. No malice intended, they just can't feel padded hits through metal armor all that well. Add the math of something like an Amt armor system, and I just can't see any good coming of that.
Arrakis wrote:Slagar wrote:One thing that doesn't get a lot of attention is how freakin' hard it is to notice hits in full plate armor. Even in my SCA kit, which is mostly impact-grade plastic, I've had buddies take turns winding up and wailing on me with Bel weapons. Almost everything feels light, and if I'm not looking it's hard to even notice anything shy of real bruising swings.
I'm not saying plate isn't cool, and all, but I've always sort of appreciated the lack of it on our fields. There's only one Dag unit I know of that wear it a lot, and they have the reputation of being basically bulletproof unless they're looking at you when you hit them. No malice intended, they just can't feel padded hits through metal armor all that well. Add the math of something like an Amt armor system, and I just can't see any good coming of that.
That's thoroughly true. I can't feel a hit from a bel weapon AT ALL through my SCA plate legs.
Rome ends up resorting to sound of impacts to know when they've been hit; if you make the plates on their armor clank together and they notice it, they'll take it, no problem, light or not. But that's a big if.
Peanut of Loderia wrote:Arrakis wrote:Slagar wrote:One thing that doesn't get a lot of attention is how freakin' hard it is to notice hits in full plate armor. Even in my SCA kit, which is mostly impact-grade plastic, I've had buddies take turns winding up and wailing on me with Bel weapons. Almost everything feels light, and if I'm not looking it's hard to even notice anything shy of real bruising swings.
I'm not saying plate isn't cool, and all, but I've always sort of appreciated the lack of it on our fields. There's only one Dag unit I know of that wear it a lot, and they have the reputation of being basically bulletproof unless they're looking at you when you hit them. No malice intended, they just can't feel padded hits through metal armor all that well. Add the math of something like an Amt armor system, and I just can't see any good coming of that.
That's thoroughly true. I can't feel a hit from a bel weapon AT ALL through my SCA plate legs.
Rome ends up resorting to sound of impacts to know when they've been hit; if you make the plates on their armor clank together and they notice it, they'll take it, no problem, light or not. But that's a big if.
However in the fray its hard to notice your banging compared to the banging of the people next to you. Case in point, I smashed this dude 7 times in the same shoulder (he jsut kept throwing the HC) and I was staring right at him, and he didnt take anything. I broke one the dudes buckles. He only took the shot I (accidentally) hit him with my pommel. And he still kept throwing the HC. I think Olos killed him in the end.....
Anyway, yes, plates a * to feel weapons through that are not meant to permanently hurt flesh.
Arrakis wrote:Go check out the mega-sloughing cheat-balls insanity that is an Amtgard class game with 6th level Warriors in 6-point plate armor.
Then shake your head.
The rules already state the metal must be penny round. Its a problem with the armor checking if there are sharp edges. Rule is safe enough for weapon longevity as it is, IMO.Tyrieal Isenguard wrote:I like people wearing leather armor better, leather doesn't cut my swords when I hit it. When I check my swords after events, If I fought someone with plate that day, there are nicks and cuts in my sword foam. You would figure people would check their own armor for edges that are sharp or exposed, but most dont. Darkon is full of plate wearing fighters, so I have to be careful where I hit them.
Tiberius Claudius wrote:The rules already state the metal must be penny round. Its a problem with the armor checking if there are sharp edges. Rule is safe enough for weapon longevity as it is, IMO.Tyrieal Isenguard wrote:I like people wearing leather armor better, leather doesn't cut my swords when I hit it. When I check my swords after events, If I fought someone with plate that day, there are nicks and cuts in my sword foam. You would figure people would check their own armor for edges that are sharp or exposed, but most dont. Darkon is full of plate wearing fighters, so I have to be careful where I hit them.
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