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Amt/Bel shield work differences

PostPosted: Wed Jan 27, 2010 12:39 pm
by Brennon EH
Michael wrote up a great article on the various differences between shield work in Amtgard and Belegarth. It's pretty interesting, so go give it a look.

https://www.warlordsports.com/Main.aspx ... ticleID=25

Re: Amt/Bel shield work differences

PostPosted: Wed Jan 27, 2010 2:14 pm
by Isk
Very interesting read. Thanks for posting it Brennon and thanks for writing it Michael.

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 9:25 am
by Loptr
Mikey does a nice jobeof discussing the nuances in his very diplomatic manner.

L

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 10:00 am
by Michael
Diplomantic? Well yes but I actually like both games and play both games weekly so I have to be diplomatic.

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 10:21 am
by Loptr
Michael wrote:Diplomantic? Well yes but I actually like both games and play both games weekly so I have to be diplomatic.


Come on MHoG,

I would assume/expect you did not take my comment as any kind of a sleight. I have always respected and appreciated your diplomatic nature. Diplomacy is not a bad thing. I have been a party to your cool head more than a few times.

L

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 11:16 am
by Brennon EH
I really don't want to know how frequently you're a party to his cool head, Loptr.

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 12:36 pm
by Loptr
I hate you B......

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 2:22 pm
by The Great Gigsby
Another key difference that should be touched on is how turtling is less of an advantage in Bel due to this rule:

3.7.6. If an opponent has both knees on the ground, a strike to either Leg is considered to have struck the good Leg. If the opponent is lunging or rolling around and has a disabled Leg and is hit in either, it is considered a hit to the uninjured Leg.

In Amtgard, a legged shieldman doesn't lose much ground defensively because they can hold their own by positioning their dead leg in front, blocking shots and angles to their good leg. In a game with shield contact, dramatically positioning your good leg behind your center mass in order to protect it can be exploited by an aggressive shield check to followed by a beat down on either legs. If the dead knee is off the ground then it no longer acts as a shield.

Re: Amt/Bel shield work differences

PostPosted: Thu Jan 28, 2010 2:37 pm
by Michael
An excellent point, Giggles and one I knew but forgot since my doctor doesnt allow me to fight on the ground in either game. I will edit the article and worth with Brennon to get the new version up.

Re: gooddunk

PostPosted: Tue Apr 20, 2010 2:01 pm
by Loptr
ijkl106 wrote:I am a worthless ****


Mods Please ban with sorry mouthbreather.