Thomas MacFinn wrote:My understanding of "hit heavy, take light" has always been that when the blood is pumping and the adrenaline is flowing, if you receive a hit that you aren't sure was hard enough, it probibly was and you should take it. On the other hand, if you throw a blow that you don't consider good enough, say so.
This is the rule I go by, I understand not everybody thinks this way, each of us have our own personal reasons for participating in this sport, I'm just wondering the difference in opinion.
For me, I'm not out to win, just have fun, I take well connected shots even if they're light, I accept draw cuts, and I'll even take a single handed dagger to the chest in full armour based on the balls factor alone
That's just me though.
I do call my hits light, I call myself dead if I deliver a sloppy shot that results in a headshot (and by sloppy I mean it's deflected by the player and results in a headshot and I feel should've been able to pull the blow, since I fight mainly weighted polearm I need to watch out for that or I could really hurt someone - BTW I rarely deliver headshots that weren't a result from deflection anymore, especially with swords)
I love fighting knights and vets, they'll be the first to say "don't take that" or "head-continue" Realizing what's incidental and what's sloppy form, nothing's funner than going toe to toe with a few dozen shots - untill some newbie stabs you in the back of course
My question: for those that don't accept light blows, do you consider yourself more competitive fighters? (i.e. out there to win) or am I completely off base? I just want to hear other's reasonings.
I think that's the main difference in opinion though, but I'll say the more competitive fighters around here are so responsive to taking hits it isn't even funny and they're great to fight along/against.
Oftentimes I wonder how much better the world would be if more people drank bleach.