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Akbar the Foul wrote:If only everyone had my sweet disposition, then we could all get along.
-Kenneth
There are shots that are extremely accurate but give up speed or power. There are shots that are fast, but give up accuracy or speed. There are shots that are fast, but give up accuracy or power. Each particular "style", so to speak, has advantages and disadvantages. It is not necessarily a bad thing to mix and match as you go. Certainly there are some monstrous speed fighters.
I think a key difference may be in viewing where "speed" comes from. In my view, speed has several components. One is literally how fast you are, or how long it takes you to go from A to B. Beyond a certain reasonable fitness level, everybody is not that different in terms of pure speed. The difference is probably in .1's of a second from the time it takes a reasonably in shape person to swing from A to C, and an athlete to swing from A to C. Obviously some people are going to be slower, but in reality, people are swinging a foam stick. The level of health required to swing one is not that high.
On the other hand, what Vets really have over "base fighters" in my mind is technique. Instead of swinging from A to C, they swing from A to B. They don't pull their swords behind their backs before taking a shot, they redirect momentum and they also telegraph their shots less. They have better swing mechanics, and don't just "stiff arm" swing.
In other words, a veteran may be somewhat faster in absolute speed, but their speed relative to a base fighter is tremendously faster. That's why you get relatively out of shape vets who demolish newer fighters. Instead of just moving their shield faster, they may just move their shield more efficiently.
Obviously you can compensate for this by athletic training. However, I argue that getting rid of the "inefficiencies" such as pulling your sword too far back or not moving your shield all the way down to your feet will provide far easier short and long term gains than any form of purely physical training. Hence, my broad "technique" suggestion.
I'm not saying each new guy has to focus on uber tricksy feints, spins, counter-swings, and combos first. Just focus on the very basics. Where to hold your sword, where to hold your shield, how to stand. How to do basic shield blocks, or basic sword swings that don't telegraph your shot too badly.
Once you get basic technique down, then you can work on speed, accuracy, power, or even better technique such as feints. Until then, you fight a seriously uphill battle if you just rely on how fast or strong you are. How many fighters do we see on the field who still swing while their sword is sitting on their shoulders way behind their head, or starting from behind their body? How many fighters drop their shield so low to a feint that it is nearly impossible to recover in time?
Phlebas wrote:which part?
Akbar the Foul wrote:If only everyone had my sweet disposition, then we could all get along.
Akbar the Foul wrote:If only everyone had my sweet disposition, then we could all get along.
Todo wrote:So are you advocating this as a training drill or technique? Would you ever stand with your swords like that in a Bel fight?
Akbar the Foul wrote:If only everyone had my sweet disposition, then we could all get along.
Graavish wrote:it's not the weight of the weapon that makes for a solid hit, it's how much i don't like you when i'm swinging.
Phlebas wrote: Ideally, no defense would be presented until the last possible moment, to deny the opponent the ability to react or plan a compound attack.
Phlebas wrote:There are many difficulties with this, including reaction time, variable speed attacks, and ability to read the opponents target.
Phlebas wrote:Stepping back from that, presenting a guard only as you enter medium distance serves as a framing device, limiting and prompting the opponent's options.
Acorn wrote:foam fighting is like ice cream: it comes in different flavors, but it's all delicious. and it's all ice cream.
No one ever tried to build a wall in response to someone firing a catapult. That is an over-exaggerated analogy, but the concept remains: Let your opponent fight your defense instead of fighting your opponent's offense.
My odds of figuring out where he's going based on his posture, eyes, and arms: 1:10, maybe.
I play the odds.
Graavish wrote:it's not the weight of the weapon that makes for a solid hit, it's how much i don't like you when i'm swinging.
Arrakis wrote:All you're saying is "If I'm outside of his range, I don't have to be blocking yet". Okay, sure. Though the armpit tap you hit Dagg with there looked very insufficient.
But what I was saying above is not that I have a 1/10 chance of defending, but that I only have to worry about them throwing 10 shots instead of 100.
Phlebas wrote:Mostly training, but practical applications are pulled out of it in a variety of ways. I wouldn't advocate standing like that in a bel fight, but I'd do it, as much as you ever wanted to be standing in a set position.
it looks like this:
Koom Di' Puts wrote:And here I thought the point of the game was to have fun?
Savage wrote: I find that beer often aids in this process.
Ticonderoga wrote:And if all else fails. I'm getting my mom.
Forkbeard wrote:[And]I'm going to continue being a happy sword weilding wierdo until then.
FB
Blitz(IG) wrote:I know this was a thread nerco, but all i saw in this video was a Small sheild, Smaller strikeing surface, and rhino hiding.
Then again, i wasn't fighting and wouldn't know. but it looked like it to me lol.
Bishop wrote:Overall I believe the article was positive for our image, loosely defining us as a sadomasochist anti-larp. I'm ok with that. http://www.vice.com/en_ca/read/LARP-harder
Caleidah wrote:But, his sensei passed that style down to him! Literal hours of tradition!
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