by Kyrian » Fri Dec 06, 2013 1:29 pm
I've found it easier to explain that armor is never actually broken, merely that the body inside the armor has sustained some damage, but not enough to completely render the person dead or incapable of continuing. Because of the armor, a 1h strike does some damage to the person but some of that is also soaked by the armor. After that, since the person has sustained some damage, the next hit would take them out of the fight. In the case of 1h stabs, the armor still remains intact and a 2h stab would have enough force to inflict damage through the armor. For 2h swings, the armor is incapable of soaking up the damage so all of the damage is transferred to the person.
Bottom line: Armor is not compromised, but the person takes "1/2" damage from a 1h strike with next 1h strike inflicting the final "1/2" to render the torso or limb out of action. Red weapons and 2h stabs deliver too much damage for the armor to soak.
"...change requires action, it doesn't just happen. Define your actions by how you think the game should be, not how the game is. The game will follow."--Big Jimmy