Blue axes destroying shields?

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Blue axes destroying shields?

Postby Temujin » Sat Aug 16, 2014 8:48 pm

Hello,
I am trying to incentivize the use of axes and to do so I would like to introduce a couple of local rules to my realm.

Blue axes do 1/2 damage to shields, meaning they can destroy them in 4 hits
Red axes do 1 damage to shields, meaning they can destroy them in 1 hit

What do you think about this?
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Re: Blue axes destroying shields?

Postby Kyrian » Sat Aug 16, 2014 10:31 pm

Playtest it and let us know how it goes.

One of the tenets of the Bel ruleset is that it's kept as simple as possible. Consider that our weapons are not classified by what they are but how they're used, i.e. Class Is are swung one-handed, Class IIs are swung with two hands, Class IIIs are stabbing, etc.

A long time ago, around '94 or so, I was introduced to black weapons which basically mass weapons that have similar qualities to what you're proposing. They had to be mass weapons like axes and maces and could destroy shields in a couple of swings and completely ignore armor.
"...change requires action, it doesn't just happen. Define your actions by how you think the game should be, not how the game is. The game will follow."--Big Jimmy
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