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 Post subject: Entangling Weapons?
PostPosted: Thu Jun 18, 2015 1:49 pm 
Recruit
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Joined: Sat Jun 13, 2015 8:12 pm
Posts: 9
Started Fighting: 06 Jun 1999
Realm: The Griffins Fighting Company
Unit: Order of the Rose
Favorite Fighting Styles: Archery.
Are weapons such as a Sai considered entangling? I assume if it can trap a weapon it can also trap an arm or leg. Not sure if that is what is meant by entangling weapons. I know other weapons are an obvious no go, but what are the rules if any for multiprong blades?

-Kester Tol

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-Kester Tol
Wardville Upon Nolan
The Griffin's Fighting Company
The Order of the Rose


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 Post subject: Re: Entangling Weapons?
PostPosted: Thu Jun 18, 2015 3:42 pm 
Underling
Underling
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Joined: Thu Mar 21, 2013 2:47 pm
Posts: 59
Location: London, ON
Started Fighting: 03 Oct 2010
Realm: Malkier
Unit: Northern Alliance
Favorite Fighting Styles: Outrageous
Personally, I would recommend against multi-pronge weapons. One good hit and it breaks. Unless you heat treat and fuse pvc so that every point has a core in it, but even still it's not incredibly effective.

I suggest just pumping out some swords at first. Maybe flails. Chances are your weapons won't last very long if your just starting out on foam smithing, and you pick up tricks as you go.

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 Post subject: Re: Entangling Weapons?
PostPosted: Thu Jun 18, 2015 11:10 pm 
Slayer
Slayer
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Joined: Tue Sep 05, 2006 7:21 pm
Posts: 1021
Location: Carbondale, IL
Started Fighting: 02 Apr 2006
Realm: Carthage
Unit: Clan of the Hydra
Favorite Fighting Styles: Red Sword - S&B - Florentine
^What Muffin said. Weapons with joints break, and are usually mostly ineffective. Build the basics first. If you haven't already, check out the how-to-build section on the Geddon; it's a good resource.

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