Jump strikes, are they effective?

Garb, Music, Historical Discussions

Moderator: Belegarth: Forum Moderators

To jump or not to jump, this is a flying strike question.

Been crotched shouted doing so
11
15%
yes
38
51%
no
26
35%
 
Total votes : 75

Jump strikes, are they effective?

Postby Manbeast » Mon Mar 28, 2005 10:53 am

This is a qustion i have got to ask being a lemur. Does jumping and attacking usally help yall at times.

I want to know your opinions about this.
The lemur king is coming from the darkness.
May your eyes not be on your backs.
User avatar
Manbeast
Scout
Scout
 
Posts: 288
Joined: Fri Feb 25, 2005 1:57 pm
Location: Lemoore, CA

Postby BigBadger » Mon Mar 28, 2005 11:12 am

Usually not unless you are trying to get an up close wrap shot over someone's shield. Even then, If I notice the pattern, I will start shield bashing you high in order to counter it.
Last edited by BigBadger on Mon Mar 28, 2005 11:15 am, edited 1 time in total.
Elite Blood Falcons
Dur Demarion
User avatar
BigBadger
Belegarth Assistant Webmaster
 
Posts: 1163
Joined: Tue Apr 22, 2003 9:25 am
Location: Blackrock Spire

Postby Winfang » Mon Mar 28, 2005 11:13 am

It can help. Mordeth does it alot because he's shorter then alot of fighters. Being above something is pretty helpful.
Cniht Wigthegn of Avalon
Syr Winfang of Avalon

Concentrate...feel the Force flow. Through the Force, crazy **** you will see.
Winfang
Grizzled Veteran
Grizzled Veteran
 
Posts: 3397
Joined: Mon Apr 07, 2003 11:46 am
Location: Akron, OH
Started Fighting: 01 Nov 1995
Realm: Avalon
Unit: EBF
Favorite Fighting Styles: Sword/Shield

Postby Kaibashi Shintaro » Mon Mar 28, 2005 11:50 am

I've found a good aggressive leaping strike can actually help turn the tides in a close fight. But don't oversue them, otherwise you won't be making babies anytime soon. ;)
User avatar
Kaibashi Shintaro
Warrior
Warrior
 
Posts: 756
Joined: Wed May 12, 2004 4:33 pm
Favorite Fighting Styles: Florentine

Postby Palantir30 » Mon Mar 28, 2005 12:05 pm

Ask any basketball player: Once you leave your feet everything about your momentum and ballistic path is pre-determined.

You're just giving away a 2-3 seconds' glimpse into the future to your opponent as he now knows where you're going to have to be and where you're going to land. A quality opponent will be able to bash you, shield or not, while you're in the air or at least be present and in a superior position when you land. Rare is the occasion where your best option is to leave your feet.
User avatar
Palantir30
Mercenary
Mercenary
 
Posts: 697
Joined: Mon Apr 12, 2004 3:04 pm
Location: Ithilien

Postby Thorondor » Mon Mar 28, 2005 12:54 pm

I leave my feet sometimes. I'm 6' and getting the extra 6-8" can be a big advantage if someone isn't ready for it. It's also good when jumping over a red swung at my legs. Jump the red and charge in while they are finishing their swing. Have had a couple kills that way.

~?~
Uruk-Hai Serpent Breed and proud
Victory though intensity, tactics and glorious death!

Daemarth: <On the topic of some people just can't get along> it's like sticking me and Kegg in a room... and I keep punching him in the f'n face, and someone looking into the room just keeps telling him that he just needs to get along with me...
User avatar
Thorondor
Grizzled Veteran
Grizzled Veteran
 
Posts: 2340
Joined: Sat Apr 05, 2003 3:07 pm
Location: Austin, TX
Started Fighting: 31 Mar 2001
Realm: Grim Sword
Unit: Uruk-Hai
Favorite Fighting Styles: Short Recurve Bow

Postby waldo » Mon Mar 28, 2005 1:02 pm

Or jump sideways after running at somebody. They brace for a bash but instead get sideswiped and you're passed them. Granted, the ability you have to father children will be severely in jeopardy (ask Chavez about the time he full force kicked me) by doing so.
Waldo, you're like the Ford Tempo of the Brotherhood... gotta fix something everytime you go to take it somewhere. -Sojin
waldo
Recruit
Recruit
 
Posts: 33
Joined: Sat Jan 29, 2005 10:35 am
Location: Somewhere in hell

Postby calebmonkey » Mon Mar 28, 2005 2:21 pm

im still sorry about that waldo
yes it can be effective if say your 6'4" and 220lbs. and your running at somone thats yor size or less. and never land on somone cuz you will probly hurt them
Lt. Chavez B.o.F.
Squire to Sir Chance the Tall
all around nice guy


Forkbeard wrote:When new people demand that I explain the wierd parts of our rules and they do not like my answers, I just tell them that the majority of the smart people in this sport said so, that's why. Shut up and fight.
User avatar
calebmonkey
Hulkamaniac
 
Posts: 1221
Joined: Sun Apr 27, 2003 11:43 pm
Location: not the same as always
Started Fighting: 1- 0- 0
Realm: avalon
Unit: BoF
Favorite Fighting Styles: single blue and cold soda

Postby Mercer » Mon Mar 28, 2005 3:25 pm

Then, of course, we have the "knee meets temple" that I experienced in the golden days of jump-fighting; not fun.
Image
User avatar
Mercer
Hero
Hero
 
Posts: 1407
Joined: Sun Apr 06, 2003 1:53 am
Location: Murfreesboro, TN
Started Fighting: 01 May 1993
Realm: Dur Demarion
Unit: Lonely *
Favorite Fighting Styles: Sword-and-Board, Two-Hander

Postby Tyrael » Mon Mar 28, 2005 6:48 pm

I've seen some damned-effective jump shots, and I've also seen some * ones, too (the latter were mostly done by yours truly), so it really depends on the situation. Mugen (a local TA fighter), I know, can be * scary when it comes to maneuverability, jumps, etc. I can leap upwards using just one leg, which surprises a lot of red weapon fighters when I've lost a leg. Like I said, it really depends.
Tyrael
Guardsman of House Dregoth
...So, as I pray...
Unlimited Blade Works


Belegarth's resident lazy Rocket Scientist.
User avatar
Tyrael
Warrior
Warrior
 
Posts: 795
Joined: Thu Jan 15, 2004 10:14 pm
Location: FE Warren AFB, WY
Unit: House Dregoth
Favorite Fighting Styles: Nuclear ****' warheads

Postby Forkbeard » Mon Mar 28, 2005 8:30 pm

I have a guy who can pull off the jump past and stab you in the back move from Troy. He does it pretty well along with some other jumpy type stuff. I usually catch him in mid air on my shield and throw him off enough to wreck him, but that's me. I'm a rock, baby.
FB
Warlord of the Western Uruk-Hai

Don't call it a comeback
I been here for years
Rockin my peers and puttin suckas in fear
User avatar
Forkbeard
Grizzled Veteran
Grizzled Veteran
 
Posts: 5604
Joined: Tue Apr 22, 2003 5:46 pm
Location: Kung Foo Island
Started Fighting: 15 Jun 2000
Realm: Aquilonia
Unit: Western Uruk Hai
Favorite Fighting Styles: Just the Tip

Postby Alric, son of Harland » Mon Mar 28, 2005 8:32 pm

Bishop of the Dragonns has a crazy one-legged jump. I've seen him down on one knee and jump 8 feet to hit someone. As long as you don't overuse jumping, it can be an effective situational tactic.

Alric
Ehre vor allem.
User avatar
Alric, son of Harland
Underling
Underling
 
Posts: 55
Joined: Tue Feb 15, 2005 1:17 am
Location: Indianapolis, Indiana

Postby Manbeast » Mon Mar 28, 2005 8:52 pm

I usaully use jump attacks "jumping period" to knock back sheildsmen, do an upper cut with pole arms, "Be the rock" trown at the castle sheildsmen :D , do a snake like surprise stab while on one leg, etc.
It is as many of you said,"dont overuse" b/c it loses its "surprise factor" and people will expect it more, and it also depends on the situation.

They are not "always" successful.

And last A mid-air crotch shot is pricelees 5-6 feet in air as you slide off the spear..OUCH!!
The lemur king is coming from the darkness.
May your eyes not be on your backs.
User avatar
Manbeast
Scout
Scout
 
Posts: 288
Joined: Fri Feb 25, 2005 1:57 pm
Location: Lemoore, CA

Postby Kyrax » Mon Mar 28, 2005 9:11 pm

Just a note: jumping off of the "good" leg while down on one knee is a chancy tactic. Most people who are trying to do this actually use their "dead" leg somewhat in the launch or to help balance yourself as you come up. I used to do this tactic until it was pointed out to me that I was really using my bad leg to help jump up - and after learning that I discovered that I really couldn't jump as high or far without using the dead leg. So I stopped doing something that in my case was cheating.

That's just my experience - your mileage may vary.
User avatar
Kyrax
Grizzled Veteran
Grizzled Veteran
 
Posts: 2647
Joined: Thu May 01, 2003 4:01 pm
Location: Norcalia
Started Fighting: 30 May 1987
Realm: Pelargir-Mallenorod
Unit: Brotherhood of Mithris
Favorite Fighting Styles: Archery

Postby Conn MacCollach » Tue Mar 29, 2005 3:00 am

jumping around works best if you've learned how to change trajectory in midair.
War Chief of L?echtuath
Powered by Whiskey


hit hard, take light
User avatar
Conn MacCollach
Mercenary
Mercenary
 
Posts: 679
Joined: Sat Sep 11, 2004 11:16 pm
Location: L?echtuath

Postby Forkbeard » Tue Mar 29, 2005 10:13 am

To avoid Kyrax's dead leg problem, try this, but NOT in combat. This is for practicing only.
Get down on one knee, like you lost a leg. You should kind of sit on the foot of the bad leg. Now, tie a loop in a peice of rope, not a slip knot. Put the loop around your foot and tie the other end to your belt in the back. Now you've totally taken your bad leg out of the eqation. If you can learn to jump from one knee up at people like this, you know you're not using your bad leg for anything.
FB
Warlord of the Western Uruk-Hai

Don't call it a comeback
I been here for years
Rockin my peers and puttin suckas in fear
User avatar
Forkbeard
Grizzled Veteran
Grizzled Veteran
 
Posts: 5604
Joined: Tue Apr 22, 2003 5:46 pm
Location: Kung Foo Island
Started Fighting: 15 Jun 2000
Realm: Aquilonia
Unit: Western Uruk Hai
Favorite Fighting Styles: Just the Tip

Postby savetuba » Tue Mar 29, 2005 11:14 am

I have found that many legged jumpers will move their good leg in the opposited direction before jumping. And to learn how to "change direction" you should try changing direction over a pool of water, just in case you do fall head first.
User avatar
savetuba
Grizzled Veteran
Grizzled Veteran
 
Posts: 2382
Joined: Mon Apr 28, 2003 8:18 pm
Location: Arizona
Started Fighting: 0- 4-2003
Realm: Aberdeen Militia

RE: Huh

Postby Calarn the Black » Tue Mar 29, 2005 1:51 pm

I've been jumping a lot recently. I've actually been able to take shield bashes effectively without moving...of course this means I'm basically riding their shield.
Othen than for wraps, though, or to get a high sheild kick in, it hasn't been all that great.
Sir Calarn the Black
Knight Lt. of House Dregoth
Knight of Tir Asleen
User avatar
Calarn the Black
Grizzled Veteran
Grizzled Veteran
 
Posts: 2170
Joined: Mon Apr 28, 2003 7:35 pm
Location: Tir Asleen
Started Fighting: 0-10-2002
Realm: Tir Asleen
Unit: House Dregoth
Favorite Fighting Styles: Blue and Board
Pronouns: He/Him

Postby Poeir » Tue Mar 29, 2005 6:45 pm

Jumping is handy for eliminating lefties as a right-handed fighter; especially if, as is the case around here, lefties happen to carry large shields. Place your left elbow against their shield, creating an angle between your shield and theirs. Jump up and swing your sword so it points at the ground behind their shield. Your left elbow keeps them from being able to move their shield much, if at all, and the two shields in the way keep them from being able to counter swing.

Also, if you can jump high enough, you can clear shots, which is great for low-swinging reds (do not * up) and even some blues.
Fighting since September 30, 2001
I'm not not a member of the SDC...
Poeir
Slayer
Slayer
 
Posts: 1179
Joined: Mon Apr 21, 2003 5:08 pm
Location: Eriador->Tir Asleen (Ames, IA)

Postby Soo Ma Tai » Thu Mar 31, 2005 10:05 am

Jumping can be effective, but like any other questionable technique, must be used at the proper times. I have used jumps many times to avoid attacks from legged fighters, especially the ones you see coming. I have never really fumbled a jump and crashed, though at our first practice a guy seperated his shoulder trying to emulate a jump attack I had done. I am sure my day is coming, and I will get hurt, but I use them very rarely, so hopefully it wont be till I am too old to fight anyhow.
Soo Ma Tai, Warmaster
Sir Fancy Pants
Uruk-Hai, Horde, White Skull, VB
Antler Up, Herd Win!
User avatar
Soo Ma Tai
Grizzled Veteran
Grizzled Veteran
 
Posts: 3462
Joined: Mon Aug 18, 2003 12:57 pm
Location: Stygia (Missoula, MT)
Realm: Stygia
Unit: Western Uruk-Hai- White Skull- HoRDe- VB

Postby Korbin the Mad » Thu Apr 28, 2005 5:28 am

I find that jumping is more intimidating than it is aggressively effective. I move around and spin alot, but on the rare occasion that I jump, my opponant usually takes a step back and tightens his defense a little. There havn't been too many times where I've been able to successfully strike while jumping, but maybe that's jsut because it's not my style. Besides, while jumping at the right time can be effective sometimes, jumping at the wrong time can be extremely determental. You could end up flat on your back, and normally when that happens, it's all over... lol So it's a risk, but it has its uses.
ImageImageImage
Korbin Arhantas Dunamai
Korbin the Mad|House Dunamai
Mad Lord of House Dunamai and the Madlands
Usufructary of Ancilla Ignis
User avatar
Korbin the Mad
Monkey
Monkey
 
Posts: 180
Joined: Sun Dec 05, 2004 9:09 pm
Location: St. Louis
Started Fighting: 0-10-2003
Realm: Arnor
Unit: House Dunamai
Favorite Fighting Styles: Mace and Board
Spear
Archery

Postby Malark » Wed Jun 22, 2005 10:07 pm

I think that the ability to utilize the jump technique effectivly truely is based on your body type. Someone is almost required to be small, light and agile to be truely good at making a suprise jump. Take me for example. I am ill-suited because I am 6' 2" and 187 lbs, that doesn't make for a whole lot of "In Air Agility". It can be pretty intimidating to see a big guy coming at you, but he probably has less of a chance than you do just because of the sheer predictability of a big guy in air. However, someone like my friend Flit who's a scrawny little sucker, can use the jump attack to its maximum potential. Does he get knocked down by shield bashes? Sure, but he's nimble enough to roll right back on to his feet...as opposed to me who would be laying there gasping for breath while wishing that damned shieldman would put me out of my misery!
It is better to die for something than to live for nothing.
User avatar
Malark
Recruit
Recruit
 
Posts: 16
Joined: Tue Jun 21, 2005 2:59 pm
Location: Gorothannon

Postby Syrus » Sat Jun 25, 2005 10:56 am

I stand 6', 160 lbs, and I rarely jump. I find it's better to be quick on my feet. However, if I find myself against a tower shield, and can't get around, a well timed jump brought home the bacon for me.
User avatar
Syrus
Berserker
Berserker
 
Posts: 813
Joined: Wed Jun 15, 2005 5:20 pm
Location: Horse Grave (Louisville, KY)

Postby Nanashi » Mon Oct 03, 2005 11:57 pm

Well the jump strike looks cool it like any other tatic and attack has its disadvantages. Personaly i think your better off distracting the sheild man long enough for your team mats to needle in a quick kill.
"oh its tuilo, oh crap he's armored!"
Nanashi
Recruit
Recruit
 
Posts: 17
Joined: Mon Oct 03, 2005 10:30 pm

Postby Syrus » Tue Oct 11, 2005 7:30 pm

What if the shieldman's teammates have eaten your team alive,and you are facing a scattered series of hardasses? No backup? Hell, die prettily. Swing, jump, tumble, have fun (y'know, the point of a game?)

Even if you die, you look good. And every person you drop makes YOU look like the hardass. Just don't hurt anyone. It's a f#$%ing game.
Shah-Syrus Of Horse Grave Horde
Master of the Crotch-Block.

HORDE WIN, *!
User avatar
Syrus
Berserker
Berserker
 
Posts: 813
Joined: Wed Jun 15, 2005 5:20 pm
Location: Horse Grave (Louisville, KY)

Jump strikes, are they effective?

Postby Faolan » Thu Oct 13, 2005 3:33 pm

Yes,at least I would say so anways. A t our tiny
beloit practices josh can really jump. :D
Official Foamsmith of Khatovar
User avatar
Faolan
Warrior
Warrior
 
Posts: 749
Joined: Thu Oct 13, 2005 5:17 am
Location: K-Town

Jump strikes, are they effective?

Postby Faolan » Thu Oct 13, 2005 3:33 pm

Yes,at least I would say so anways. A t our tiny
beloit practices josh can really jump. :D
Official Foamsmith of Khatovar
User avatar
Faolan
Warrior
Warrior
 
Posts: 749
Joined: Thu Oct 13, 2005 5:17 am
Location: K-Town

Postby Beren Fellspear » Tue Oct 18, 2005 8:01 am

Hehe. As a shield & longsword fighter, I want guys to jump at me. They're really easy to kill. Two-feet on the ground pivoting and bashing is quicker, more reliable, and beats jumpers everytime.
Beren Fellspear, Thane of Rhovanion
And yes, until recently I was Sir Artemis of Numenor
User avatar
Beren Fellspear
Smarmy Book Nerd
Smarmy Book Nerd
 
Posts: 189
Joined: Sun Apr 06, 2003 12:53 pm
Started Fighting: 0- 7-1993
Realm: Rhovanion
Unit: Knights of Numenor
Favorite Fighting Styles: Longsword & Heater, Spear
Pronouns: He / Him


Return to Medieval Arts, Sciences, and Garb

Who is online

Users browsing this forum: No registered users and 19 guests