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 Post subject: Proposed changes to strikes to multiple target areas (3.8.x)
PostPosted: Wed Nov 01, 2017 1:16 pm 
Underling
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Per discussions on BC / Belegarth Rules Discussion FB Group
https://www.facebook.com/groups/715130465223860/

Rules are not defined in terms of how to deal with a hit that strikes both an illegal, and a legal target area (Example: Head + shoulder). Some realms choose to ignore these strikes, while others treat them as valid hits to the legal target area.

Also strikes hitting multiple target areas are partially consolidated into one section of the BoW, but 3.6.4 is not included in that section. Cleaning this up as part of the proposed change.

CURRENT RULES
Quote:
3.8. A hit that strikes both the body AND either an arm or a leg is assumed to have hit the body.
3.9. A single strike can only damage one target area.
3.6.4. Weapons that strike both armored and unarmored target areas are considered to have hit the unarmored target area.


PROPOSED CHANGE
Quote:
3.8. A single strike can only damage one target area.
3.8.1. A strike to both the body and either an arm or a leg is assumed to have hit the body.
3.8.2. A strike to both an armored and an unarmored target area is considered to have hit the unarmored target area.
3.8.3. A sufficient force strike to both an illegal target area and a legal target area causes no damage.


Changes are as follows
  • 3.9 re-numbered to 3.8.
  • 3.8 re-numbered to 3.8.1.
  • 3.6.4 re-numbered to 3.8.2 and re-worded to be consistent with other rules in this section.
  • 3.8.3 added

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Last edited by Akroth on Fri Dec 15, 2017 11:26 am, edited 5 times in total.

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 Post subject: Re: 3.8.3 - Strikes to illegal target areas. 3.5 - Head blo
PostPosted: Thu Nov 02, 2017 8:21 pm 
Grunt
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I'd be fine with this. I like that it lets people know what to do when this happens. If someone has a different interpretation that clears it up, I'd be for that too. And Akroth EVERYONE should BoW rant. It's good for the pores.

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 Post subject: Re: Proposed changes to strikes to multiple target areas (3.
PostPosted: Mon Dec 18, 2017 8:16 am 
Underling
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Started Fighting: 19 Apr 2009
Realm: Thunder Guard
Favorite Fighting Styles: Sword and board, spear
Quote:
I almost feel like this would encourage the idiots who intentionally block with their heads.

Quote:
This just screams head blocking.

We are aware of this issue and we have already made a separate motion to expressly forbid head blocking, you can find it here:

http://board.belegarth.com/viewtopic.php?f=13&t=42975

Current rules do not define how a strike to both an illegal and a legal target area should be treated. As a result, the call is entirely up to the person who gets hit and these rules are already subject to abuse based on the interpretation of the person being struck.

Possible interpretations presently include:

  • 1. Take all sufficient force strikes to the shoulder, regardless of head/neck contact.
  • 2. Take all sufficient force strikes to the shoulder, unless a sufficient force strike also hits the head/neck.
  • 3. Take all sufficient force strikes to the shoulder, where no contact is made with the head/neck.

Any of the above interpretations will have its flaws, and all of them have pluses and minuses. We choose to go with 2, as it seems to be the most common interpretation and is also likely the least prone to abuse:

  • 1. The attacker is rewarded for making dangerous swings, since sufficient force to head/neck will not negate the shoulder shot.
  • 2. The attacker is sometimes rewarded for making dangerous swings. Defender is not rewarded for head-boxing unless they want to take sufficient force head-shots.
  • 3. Defending is rewarded for head-boxing. Any head/neck contact will negate shoulder, which is easily abuseable.

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