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Derian wrote:A couple posts is fine, but if you're looking for advice on how to make stabbing tips, head over to the Foam Smithing forum.
Angmarth wrote:I think that people are WAY to stringent on stabbing tips. While I may be on the extreme end of the spectrum on what I think is safe, let me put it in another way.
There have been a lot of people mentioned as "hard" hitters. For ease of discussion, and because most people know who he is, I will use Peter the Quick.
If Peter the Quick were using a standard sword and swinging as "hard as he could" without impediment how would you like to be struck? Would you prefer he hit you with a stab or a strike? I'm telling you right now, I would rather be hit with a stab. The mechanics for stabbing just do not translate to the same amount of power as a strike WITH OUR WEAPONS. Yes I know that a well placed stab will be felt by someone and might even be uncomfortable, but it also delivers less traumatic crushing damage.
Here is a little math: (Pressure = Force/Area, Force = Mass*Acceleration)
1) If you could throw a 25mph stab (similar to a PROFESSIONAL boxers speed)
2) If your sword weighed 1lb
3) You delivered your blow in .5s
The pressure you would be exerting on a 1 inch area would be:
P=Ma/Area
P=(1lb)(v)/(t)(a)
P=(1lb)(25mph)/(.5s)(1 inch square)
P=(1lb)(73.333 ft)/(1 inch square)
P= 73.333 ft-lbs per square inch
Now if you assume:
1) If you could swing the sword at 90mph (similar to a PROFESSIONAL baseball players speed)
2) Your sword weighed 1lb
3) You delivered your blow in .5s
The pressure you would be exerting on a 1 inch area would be 3.6 times HIGHER than with a stab. Which means, if you are hitting an area that is 3.6 inches wide by 1 inch tall, you are hitting with the same amount of pressure in both cases.
Of course there are tons of intangibles to consider (insert sarcasm) such as 1) a stab is harder to connect with, 2) strikes more often than not will hit areas that are smaller than 3.6 square inches with great regularity increasing the strength of the blow or 3) the fact that it is MUCH easier to do actual trauma with a strike. My point is that anyone who is looking at standard tips and saying "these are tooooooooo dangerous", isn't looking at the big picture. Everyone should step out of the box and look at this again before deciding that something HAS to be added to the current tip technology.
Arrakis wrote:No no...
I was extremely low on calories and was in crash-* mode.
Apologies.
Sir Par wrote:Its all about Herpes? Then I've this **** down SOLID for years!
Angmarth wrote:Words
Sir Par wrote:Its all about Herpes? Then I've this **** down SOLID for years!
There are no staffs in Belegarth. Because of how they are constructed, they are really Pugil Sticks.
Angmarth wrote:If you wanted to test this yourself in a crude fashion you could set up a simple test. Set up a baseball on a tee and then 2 hand stab it. Next, 2 hand swing it. You can argue that a ball is too small, but I say that you can take a basketball and do the same thing. The amount of power generated by a swing is far greater and more accurate than any stab. MAYBE there is some Master Fencer out there who can skewer you with a stab, but there are always exceptions.
Angmarth wrote:There is no price to be paid. In St. Louis you have 3 choices of reinactment combat... Amtgard, Belegarth and the SCA. Each offers something completely different and there is some crossover between them. With this symbiotic relationship in place, there is no desire on any front to "change" one game to another. If someone at Amtgard wants to come out and grapple with us or swing sticks at your head they simply go to one of the other groups that week. It is the same for the other groups (Bel or SCA) if they desire something different or want to change up their pace.
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