What constitutes sufficient force to kill a shield using a red weapon? Is it a light two handed tap (cheap looking but makes consecutive shots easy), a mediocre yet still firm strike that moves the shield little or the balls to the wall baseball bat swing that not only damages the weapon and shield involved, but if it were to make it past the shield and hit meat, it might injure.
I was briefly struck by the thrust tip craze, they are awesome and incredibly fun to use BUT, after facing off against several shieldmen with nearly unbreakable shields, the stab tips died in a firey death of shield killing extravagance. The shields killed my sword, not the other way around. Which led me to the conclusion there is no way to have a safe stab tip that is still rigid enough to smash the more "tougher" shields (this is an opinion thing on part of the shield user, apparently, like archers, its their call whether it was sufficient enough, leading some to have near unbreakable shields). That little bend in the weapon gets worked over hard, even during a single redshot. Reason I am so concerned is I am about to make another cross country trip and I need a weapon that will pass at all fields, hit hard enough to kill the hardest shields yet still soft enough that it doesn't injure (being lightweight adds to one's ability to keep fighting, heavy weapons tire their users out quicker).
Is it good that we have such a standard or is shield users having nearly unbreakable shields a good thing. I like swinging super hard, I like thrusts, I do not like breaking swords or people. I think there is only two possible remedies, set a standard that says redshots don't have to be uber hard OR remove their shield killing power completely. What are your guy's thoughts? (the only way I can concievably see a stab tip survive is lighter redshots, though this may give me an advantage,) Think I may have to suck it up and leave the stab tip behind.