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 Post subject: Bugbear development?
PostPosted: Sun Jul 04, 2010 11:27 pm 
Thug
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Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
I am lacking in the knowledge. As a bugbear what do I need to know?

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 Post subject: Re: Bugbear development?
PostPosted: Sun Jul 04, 2010 11:33 pm 
Berserker
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Joined: Mon Oct 16, 2006 3:01 pm
Posts: 889
Location: Des Moines, IA
Started Fighting: 13 Sep 2006
Realm: Tir Asleen
Unit: dah HoRdE
Favorite Fighting Styles: Board and Bat
Might I suggest looking at the Wiki page? :)

Here: Bugbears

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Still a board admin though, cuz people trust me or something. ;)
Blood Valley HoRdE: Massacring the Midwest since 2004

Forkbeard wrote:
So, you can't decide if that is Galya or Par? I have to admit, I mistake Par for an old woman regularly. But Galya is a beautiful and intelligent lady. I'd never mistake her for him.


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 Post subject: Re: Bugbear development?
PostPosted: Sun Jul 04, 2010 11:41 pm 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
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Started Fighting: 22 Apr 2010
Most aprecieated.

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 Post subject: Re: Bugbear development?
PostPosted: Wed Jul 07, 2010 2:17 pm 
Hero
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If you haven't already, join the HoaRdE WiN!!!! user group. There's a wealth of information on all monsters there. You don't have to be Horde to join.

A lot of monster lore is best gotten first hand-- roll with some bugbears next time you spot some at an event.

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 Post subject: Re: Bugbear development?
PostPosted: Wed Jul 07, 2010 3:37 pm 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
Thats funny I'm actualy joining the Horde. But I have know Idea were to find that forum, do you have a link for it?

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 Post subject: Re: Bugbear development?
PostPosted: Wed Jul 07, 2010 3:48 pm 
Berserker
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Joined: Mon Oct 16, 2006 3:01 pm
Posts: 889
Location: Des Moines, IA
Started Fighting: 13 Sep 2006
Realm: Tir Asleen
Unit: dah HoRdE
Favorite Fighting Styles: Board and Bat
Go to your User Control Panel, then under Usergroups find Unit:Hoarde and you can request to join.

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Galya Grikhunter, former Belegarth Secretary, Horde Commander and War Council rep.
Still a board admin though, cuz people trust me or something. ;)
Blood Valley HoRdE: Massacring the Midwest since 2004

Forkbeard wrote:
So, you can't decide if that is Galya or Par? I have to admit, I mistake Par for an old woman regularly. But Galya is a beautiful and intelligent lady. I'd never mistake her for him.


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 Post subject: Re: Bugbear development?
PostPosted: Thu Jul 08, 2010 8:52 am 
Slayer
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Joined: Mon Nov 20, 2006 10:34 am
Posts: 1027
Location: Lowlands (north Florida)
Started Fighting: 10 Jul 2006
Realm: Lowlands
Unit: Imperial Atlantis
Favorite Fighting Styles: Cheating
so... watcha want to know?

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Izareth wrote:
but if your character was raised by elves, that's usually pretty lame nomatter who you are.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Jul 12, 2010 9:50 am 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
Anything really, I'm looking for garb ideas for the most part. I really need something to wear on my head for chaos, any good ideas?

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 Post subject: Re: Bugbear development?
PostPosted: Wed Aug 04, 2010 6:29 pm 
Barbarian
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Location: Thunder Guard
Started Fighting: 15 Jun 2006
Realm: Thunder Guard
Unit: Clan Of The Hydra
Favorite Fighting Styles: Spear
Bat And Board
Red
Rule number one: Never ask about bugbear blood

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 Post subject: Re: Bugbear development?
PostPosted: Tue Aug 31, 2010 11:51 am 
Monkey
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Joined: Mon Feb 25, 2008 12:42 am
Posts: 151
Location: Highlands of Chaos (Pocatello,Idaho)
Started Fighting: 10 Jun 2004
Realm: Korayn
Favorite Fighting Styles: Fries and milkshake
Bug bears have there sword arm covered cause it supossedly the flesh belongs to their god

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 Post subject: Re: Bugbear development?
PostPosted: Wed Sep 08, 2010 6:36 pm 
Mercenary
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Joined: Thu Jul 31, 2008 10:17 am
Posts: 686
Started Fighting: 04 Apr 2004
Realm: Dur Demarion
Favorite Fighting Styles: stick jockering douche baggery
the bug bear arm is not exclusively the sword arm. the bug bear covers his arm in reverence to the great god marjak, god of blood and battle. when a new born bugbear first open his eyes the only the that he sees is the grim visage of marjak, if the infant makes a sound upon this vision of his god he is torn asunder and never granted a soul. if he remains quit the great god marjak touchs him upon his sacred arm, saying that this is marjak's arm and will always be used with marjak's will.the arm is the covered and none but the bugbear who bears the mark and the hidewalker of his tribe may view it. so the choice of which arm is covered is entirely up to you. most cover they're sword arm but it is not exclusive.

since vokor and i quit being bugbears and nanga and narlagg retired the only true bugbear left from the time of bugbear might would ne zi'gor. if you can make it out to an event hes at he can show you what it is to be bugbear, or if you can find me at one i can discuss lore with you. i'm a stick jock now so i don't do character but i developed upon alot of the lore for bugbears with the orginal lore being created by nanga who is retired now.

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Smile! It's Graavish!
the monster with the red right hand.
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 Post subject: Re: Bugbear development?
PostPosted: Wed Sep 08, 2010 9:36 pm 
Scout
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Joined: Fri May 21, 2010 2:27 pm
Posts: 298
Favorite Fighting Styles: Single Blue
Titan G wrote:
... if the infant makes a sound upon this vision of his god he is torn asunder and never granted a soul.

Ruddy Baby Bugbear Blunders?


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 9:42 am 
Grizzled Veteran
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Joined: Sun Feb 08, 2009 3:21 am
Posts: 2028
Location: Arthur, IL
Started Fighting: 0- 0-2006
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Favorite Fighting Styles: Beating up cheaters
PURP wrote:
Anything really, I'm looking for garb ideas for the most part. I really need something to wear on my head for chaos, any good ideas?


This.

I decided to be a bugbear. And I have no ideas for garb whatsoever. Or for naming conventions. Halp. I've read the wiki.

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Noik


Elebrim wrote:
...I question why lately it seems like we must do everything that Amtgard does or else we are no longer the best fighters. I don't think it's right or necessary.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 10:09 am 
Berserker
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Joined: Mon Oct 16, 2006 3:01 pm
Posts: 889
Location: Des Moines, IA
Started Fighting: 13 Sep 2006
Realm: Tir Asleen
Unit: dah HoRdE
Favorite Fighting Styles: Board and Bat
Well, naming is probably the easiest part. If you're going for a more traditional bugbear name, they're almost always two syllables with an apostrophe in between. Examples would be: Vo'kor, To'gur, Zi'gor, Wo'gak, U'mok, etc. Pretty much, you pick your first letter and go from there. Since your boards name is Noik, I'd stick with "n". Also, they tend to use long vowel sounds, which is why so many are "oh" or "ah". And then you just play with the sounds. Literally, just sound out random harsh combinations and see what you like.

Or, if you want to get away from the traditional, it's still usually good to pick something with a lot of hard consonants. Gnarlagg and Graavish are decent examples.

Alternatively, just change how you say the name you have now. I don't know how you pronounce it (given that I've never met you), but maybe it would be easiest to just start saying it as "No'ik". That's bugbear-ish at least. :)

And if you've already read the Wiki, there's not a lot I can tell you in terms of garb. Start with an earth-colored tunic and pants and just add to it. Use patches, rips, layers, warbraids, bloodstains, fur, runes, whatever. Just keep it within the greens and neutrals. Maybe a little red or orange here and there, but not too much. Purely chaotic colors belong to goblyns, bugbears be tah practical fer dat. Dey jus' want ta kill, not much care 'bout wat dey be wearin', uther den dee sleeve. NEVER forget dee sleeve. Seriously. You are not a bugbear without a bugbear sleeve.

Oh, and hats. Well, most bugbears I've ever known just used bandanas or a simple swath of cloth. Doesn't have to fancy as long as your head is covered.

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Galya Grikhunter, former Belegarth Secretary, Horde Commander and War Council rep.
Still a board admin though, cuz people trust me or something. ;)
Blood Valley HoRdE: Massacring the Midwest since 2004

Forkbeard wrote:
So, you can't decide if that is Galya or Par? I have to admit, I mistake Par for an old woman regularly. But Galya is a beautiful and intelligent lady. I'd never mistake her for him.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 10:53 am 
Grizzled Veteran
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Joined: Sun Feb 08, 2009 3:21 am
Posts: 2028
Location: Arthur, IL
Started Fighting: 0- 0-2006
Realm: Realm
Unit: Big one
Favorite Fighting Styles: Beating up cheaters
Is armor enough of a sleeve or should I do more than that?

And warbraids are made how exactly? I've never seen them close up enough to really tell.

And you checked me into troll at 'fest haha.

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Bugbear
Noik


Elebrim wrote:
...I question why lately it seems like we must do everything that Amtgard does or else we are no longer the best fighters. I don't think it's right or necessary.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 10:59 am 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
I would say armor is enough of a sleeve, but when you dont want to have armor garb sleeve is a must.
Go onto youtube and serch how to braid hair, then do the same thing with three strips of fabric, warning they are addicting.
I will have to get some pics up of my garb I'm super happy with it.

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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 11:06 am 
Berserker
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Joined: Mon Oct 16, 2006 3:01 pm
Posts: 889
Location: Des Moines, IA
Started Fighting: 13 Sep 2006
Realm: Tir Asleen
Unit: dah HoRdE
Favorite Fighting Styles: Board and Bat
Eh...I'd at least wear something under the armor, just for when you take it off. Again, it doesn't even have to be a special sleeve, you could just wear a long-sleeved tunic in general. I have a couple myself and occasionally the odd person will peg me as a bugbear just by my garb. Not when I'm green mind you, most people know better than that at least.

Haha, for warbraids you've definitely come to the right Goblyn. :D
It's really easy. Just cut out three strips of fabric maybe 1-inch wide and all about the same length. It also helps if they're all a similar type of fabric, but that's not required. You might just have one stretching more than the others. Anyway, what I always do is even them out on one end and seal it. Some people do a quick knot, I often use duct tape. Whatever, as long as the strips aren't gonna move on you. If you're looking for a tighter braid, the end needs to be held down. Again, I just duct tape it to a table or wherever I'm working. And then boom! You start braiding. Always cross over the middle strip and keep them pulled taut. Honestly, you can probably find an easy guide on that better than I can explain it here.

Oh I did! I forgot about that, sorry.

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Galya Grikhunter, former Belegarth Secretary, Horde Commander and War Council rep.
Still a board admin though, cuz people trust me or something. ;)
Blood Valley HoRdE: Massacring the Midwest since 2004

Forkbeard wrote:
So, you can't decide if that is Galya or Par? I have to admit, I mistake Par for an old woman regularly. But Galya is a beautiful and intelligent lady. I'd never mistake her for him.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 11:13 am 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
Image

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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 12:02 pm 
Grizzled Veteran
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Joined: Sun Feb 08, 2009 3:21 am
Posts: 2028
Location: Arthur, IL
Started Fighting: 0- 0-2006
Realm: Realm
Unit: Big one
Favorite Fighting Styles: Beating up cheaters
PURP wrote:
Image


Use photobucket broseph stalin.

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Bugbear
Noik


Elebrim wrote:
...I question why lately it seems like we must do everything that Amtgard does or else we are no longer the best fighters. I don't think it's right or necessary.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 12:06 pm 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
http://s1199.photobucket.com/albums/aa4 ... ergarb.jpg
there have been a few things added and taken away since this pic.

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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 2:52 pm 
Grizzled Veteran
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Location: Arthur, IL
Started Fighting: 0- 0-2006
Realm: Realm
Unit: Big one
Favorite Fighting Styles: Beating up cheaters
Another question on warbraids...

Any colors that should really be avoided?

I was gonna do like black and dark green maybe some browns.

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Bugbear
Noik


Elebrim wrote:
...I question why lately it seems like we must do everything that Amtgard does or else we are no longer the best fighters. I don't think it's right or necessary.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 3:16 pm 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
You're a monster, colors are not ment to be avoided. Those colors would mix really well for war braids.

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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 4:32 pm 
Grizzled Veteran
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Location: Arthur, IL
Started Fighting: 0- 0-2006
Realm: Realm
Unit: Big one
Favorite Fighting Styles: Beating up cheaters
Where do you attach them to? A belt? Pants?

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Bugbear
Noik


Elebrim wrote:
...I question why lately it seems like we must do everything that Amtgard does or else we are no longer the best fighters. I don't think it's right or necessary.


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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 5:03 pm 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
Personaly, I made a bunch and tied them to the strap on my bag. So I don't have them on my garb.
There a a bunch of ways to put them on garb though.
One way I thought was cool, is a guy took the three colors he wanted, got three pieces of fabric in those colors (3ft by 1 1/2ft) sewed them together on all but one edge, then put a belt loop on it like a big sash. Then he cut at the bottom of it at every inch and a half, tore up to the belt loop line and braided it.
That way all he had to do to have his war braids on was tie that sash'ish thing around him.
Hope that helps.

edit: I'm going to go get some fabric right now and do a step by step pic tutorial for this.

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 Post subject: Re: Bugbear development?
PostPosted: Mon Oct 25, 2010 6:53 pm 
Berserker
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Joined: Mon Oct 16, 2006 3:01 pm
Posts: 889
Location: Des Moines, IA
Started Fighting: 13 Sep 2006
Realm: Tir Asleen
Unit: dah HoRdE
Favorite Fighting Styles: Board and Bat
No'Vik wrote:
Where do you attach them to? A belt? Pants?


I have mine on a specific warbraid belt, which is just a thin cord that I tie around my waist over my skirt. But then again, I've got like 65 of them, so it's a bit of a necessity.

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Galya Grikhunter, former Belegarth Secretary, Horde Commander and War Council rep.
Still a board admin though, cuz people trust me or something. ;)
Blood Valley HoRdE: Massacring the Midwest since 2004

Forkbeard wrote:
So, you can't decide if that is Galya or Par? I have to admit, I mistake Par for an old woman regularly. But Galya is a beautiful and intelligent lady. I'd never mistake her for him.


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 Post subject: Re: Bugbear development?
PostPosted: Sat Jan 01, 2011 12:49 am 
Thug
Thug

Joined: Sat Sep 12, 2009 11:24 pm
Posts: 401
Started Fighting: 22 Apr 2010
Ok, so heres a few pics of some of my stuff for referance.
My bag-
Image
and the war braids made they way I stated earlier-
Image
Image

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