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Thomas MacFinn wrote:If somebody wants an ultralight weapon that still has "cutting power", ask if they would like to make a hatchet point 1796 Pattern Sabre. Look at all the details like the varying width of the blade, the knucklebow and the part of the knucklebow that sticks out about an inch on the back (it was made that way intentionally) and check out the features that this "realistic" design has over a speedbat.
then show them how the little design tricks hidden in the real weapons can be translated to Belegarth.
Big Jimmy wrote:Most of the things he's mentioning, I don't see how they translate at all. Especially over a speed bat.
Since every weapon in belegarth cuts or hacks or bludgeons exactly the same, the cutting power added from the curve or hatchet edge of a saber is lost. And while their display with the back of the saber being sharpened makes their saber more effective, most single sided weapons don't make weight minimums, so most weapons even if single sided have that feature, as speed bats have it... well x infinity, being omni directional.
Big Jimmy wrote:Since every weapon in belegarth cuts or hacks or bludgeons exactly the same ...
Thomas MacFinn wrote:For example, did anybody notice that although the pattern sabre was curved that you could draw a strait line through the center of the handle out to the trusting tip?
Zwei ap Owen wrote:Juicer sho' nuff loves tuh shuffle.
Juicer wrote:Just take the heavy stick and hit the squishy thing. Wash, rinse, repeat.
Thomas MacFinn wrote:Juicer wrote:Just take the heavy stick and hit the squishy thing. Wash, rinse, repeat.
... if the squishy things let you.
Zwei ap Owen wrote:Juicer sho' nuff loves tuh shuffle.
Thomas MacFinn wrote:I realize that I may be talking about a lot of work for only very minor gains.
Overall, I think the speedbat is a great weapon for the same reasons the shillelagh, the billy club and a hundred variations of the basic club have been present as effective weapons from the time of Cain and Abel all the way to modern times: effective does not have to be complex. Speedbats are simple to make and simple to use. The only simpler weapon is a spear.
But when people want something other than the simplest weapons, when they want weapons that are more counterweighted than any speedbat or want to try curved weapons or want to put a little extra effort into making a weapon that is custom designed for the way they fight, I think it is worth taking a moment to look at what history has to show instead of "reinventing the wheel".
For example, did anybody notice that although the pattern sabre was curved that you could draw a strait line through the center of the handle out to the thrusting tip?Big Jimmy wrote:Since every weapon in belegarth cuts or hacks or bludgeons exactly the same ...
They do and they don't.
It is true that a good hit is a good hit according to the Belegarth rules, but (to a certain extent) this is also true with historical weapons. "Good enough" for a historical weapon is sufficient to incapacitate a human. This is the reason actual "weapon-type" picks and hammers had more in common with framing hammers or rock hammers than the stuff you see in fantasy movies.
Although we are all fighting under the same rules, I've had someone try to bat aside my glaive with a heavily counterweighted weapon while charging and skewer themselves on the glaive's thrusting tip when my weapon didn't budge.
This is not to say counterweighting itself is good or bad. I have an idea for a minimum weight swept-hilt rapier that I'm itching to try out.
Edit: I say "however" way too much.
Arrakis wrote:Dude, did you just post in a thread three and a half YEARS dead to say "Yeah I agree horse speedbat cart battery fork"?
With some kind of bizarre misogynistic sigline?
For your FIRST POST?
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