I apologize for any affront I may of caused anyone.
No, I don't consider winning a single (or even 10) tournament(s) decisive in determination of group skill.
Yes. I agree that there are many things that KoN are not the "best" at. Or down right poor at (humility is obviously one of these for at least one of us).
Yes. I very much enjoy fighting everyone (including Amtgarder's) and hope to be doing it for the next 16 years, like I have done for the past 16.
Key thing to remember is that Knights of Numenor (KoN) aren't really a unit. We do not fight in Unit Battles as a unit, some of us don't always get along, we rarely camp with each other or hang out with each other outside the sport. What we historically have been are the best veteran fighters that have come from Numenor (and therefore those that run the realm) Seeing that Numenor has probably had over a 1000 members in 16 years, that we historically have had one of the largest realms, that we all own and wear stupid amounts of armor, it would be odd if our best 25 fighters (the number of Numenorean's knighted) over that period didn't fight well. I think that 10 man team that fought at Arm last year must of had 100 years of fighting experience total. It was one of the few times in the last couple of years that we did fight as a unit.
Numenor's strengths in general are (and Knights in particular).
1.) Lot's of bodies (more members = more potentially skilled fighters recruited).
2.) Many veteran fighters. Included in this is the silly amount of immigration that we have had (i.e. people moving to the area to fight with us).
3.) About the only fighting we do is mass combat. We get alot of training at this due to the size of our practices.
4.) Armor when needed. When we need to, we can fully armor about everyone. I can't emphasize how important this is in Belegarth style fighting. Without armor, one hit pretty much takes you out of the fight (leg, arm or body). With full armor, a skilled fighter will get hit 3-5 times before getting neutralized (they will keep exposing areas with unhit armor, hiding areas that have been previously hit). I realize as a pure measure of skill, armor shouldn't matter or be considered. But as a practical matter, it is so important, it is almost impossible to compare fighters in armor to those without. It completely changes how you fight, defend and maneuver. Who is better... the guy that lands 5 (non-killing) shots on his armored opponent or the armored opponent who kills the unarmored guy during his flurry of blows with a single shot to the body)? In my world view it is the guy that walks away not dead. There are many (who I respect) who hold the opposite opinion, but I sincerely hold this view.
5.) Archery - We don't allow re-usable missiles in Numenor, and so our archers (which are many), own and carry alot of arrows. A Numenorean company can have 15 archers / 150 arrows in it.
What many really good up and coming fighters and units have, that the KoN lack is raw speed. Sure we have some fast hands people, but very few silly fast people (i.e. Bakdur). When people compare/rank their units (or friends), this is what they often have in mind. That with no armor, in a small scale skirmish, with no boundaries (as many people fight week in and week out) they say hey.... we will kick these guy's *. That very well might be true. Thing is, on a national battlefield, Numenor doesn't play that game. We emphasize team work, equipment and tactics that lead to success, which I also honestly believe that we achieve.