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ICARUS wrote:Well theres this guy in my small realm who goes sword and board while i use a big red/green mace. Since this is a small realm by which I mean less than fifteen I usualy end up being the last in the fight except him. So my question is their any tips on how to beat him. Cause he usually beats me. And nothing sucks worse than second place. Thanks in advance.
ICARUS wrote:
- He uses a saw blade design shield approximately the size of his chest and if I get his leg he basical uses it to hide behind it.
ICARUS wrote:
- If he charges he uses a shield to block my first strike and out runs my backpedal or my run so I can't get a second strike in
Izanaki wrote: If he rushes you, you rush him, drop your red, grab the blue, or dagger, slam into his shield. DO NOT take your shield off your back
Whats happened here is-
A: you've dropped a weapon that requires good range, in exchange for a short range weapon
B: your chest is now pressed against his shield, so now he cant hit your body in the front.
C: you'll probably have stunned him by rushing into him, and slamming your body weight against his shield.
D: a shield is covering your back side, so he cant really go for a back stab by reaching around you.
Heres what you do next. You reach around him, and backstab him. If you have a 2 handed dagger, then green him, or double green him if he has armor. Remember, your shield will protect your back side.
Borric wrote:Armor, Shield, Footwork, Variety, and Hilt Blocking.
Armor: Having armor is a definate advantage. Lets say you two square off and are at full health/armor. You go for a sold hit on his shield (One!!) He starts his charge. But that first shot just went into the first. This time on the shield again, and then maybe towar the right side.
(If he was fast enough, then he might have gotten your arm only once in this exchange. (But alas..."Arm armor")
Also, lets say if the person you are fighting is a calculatory fighter. (One that analyzes you, then attacks. Then if you catch them off guard, then you can go in pummeling, and you might get them off guard, and you can keep hammering away. (One way to assist in this is to get to him when he is fighting someone else (The third to last fighter) This way, his attention is divided.
Shield: A buckler will help. You will be archer bait with a red, and it provides incidental blockage during your swings. (Harder to control while swining a red.)
Footwork: Stay mobile. You may need to backpedal, sidestep, or advance instantly, so stay on your toes. One way to do this is to bend your knees in your fighting stance. You will start to feel your knees shaking slightly from the tension, and that will make you a veritable spingboard.
Variety: Throw a variety of shots. Get that shield shot, or one handed leg shot from long distance. Normally when a person takes that first shield shot, they will get worried because they don't want the second, so they will move in.
Other than that, throw a shot at the shield, then go for their sword arm on the other side. If it si a punch shield, pummel the top of the sheild and drop one in on their shoulder.
Hilt Block: They swing, you block with your hilt or blade, then counter swing on their attack arm. Example, when fighting red to red, block and counter swing is one of the prime methods of fighting. Against a sword and board, then you have to move quicker becuase they can reset their shot faster. So let them hit your sword, then counter swing.
Overall, I found that practicing against red swords, esp. against fighter who will "hurt" me forces me to step it up, block and hit. Then as your speed increases, then your shot delivery will increase....
Good Luck
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