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savetuba wrote:Most of the events I have been at the number of spears is usually 1/9th of the population with shield users being the majority followed by dual weapons and archers.
I have fought with a spear for over 6 years now in every US biased group except SCA hard suit. And during that time I have rarely fought against other spear users. If such a rule encourages other people to pick up a spear and have fun then I'm all for it.
Physic wrote:My opinion is that stabs should just be doing blue damage and red damage when wielded 2 handed. All you have to do is make stabs not be able to break shields. This would make the rules much easier to explain and get rid of the retarded pierced limb rule.
Physic wrote:My opinion is that stabs should just be doing blue damage and red damage when wielded 2 handed. All you have to do is make stabs not be able to break shields. This would make the rules much easier to explain and get rid of the retarded pierced limb rule.
Physic wrote:My opinion is that stabs should just be doing blue damage and red damage when wielded 2 handed. All you have to do is make stabs not be able to break shields. This would make the rules much easier to explain and get rid of the retarded pierced limb rule.
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Rowan wrote:It seems alot like what you're trying to do is make armor more useless than it already is. Good steel plate is expensive. Fun to see on the field, but beyond the price range of many fighters. If there were a difference between "levels" of armor I think that the exact opposite reaction would take place and you would see less armor rather than more.
It really does seem like you're trying to fix something that really isn't broken.
I don't think these rules need changing.
Physic wrote:Considering the small amount of stabbing weapons currently on the field and the reasons I listed they would not affect peoples choice in wearing armor.
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
What you're talking about it just nerfing one kind of armor, and it's even less simple than you think. People with composite armors are going to now have to keep track of what parts are metal and which are leather.
You're essentially turning class one into class three for very little reason. If they do points of combat damage then shouldn't piercing count toward death? It just throws how the system works out of whack.
. After that you (arrakis) said that you would support it also going through chain. After that there was some discussion of this encouraging people to build plate mail wherein the poster said that they thought it would look good.allowing 1 handed green weapons to pierce leather armor (metal is still no effect).
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Arrakis wrote:If a blue shot to an armored arm that is of sufficient force still does damage to the arm underneath, why shouldn't a stab that is of sufficient force do the same?
Too, the difference between stabbed and slashed limbs has only ever caused confusion and difficulty on the field.
What I'm reading here is that people need to pay more attention to what's going on. If the person doesn't say they're dead, or fall to the ground, then they aren't dead and it's really your fault. If they call themselves dead and then get back up because they remembered that one leg/arm was pierced I would call that cheating. Once you are dead, you are dead (a few exceptions to this that I won't go into here).In terms of realism, come on now. If a stab hits me that keeps me from using my arm, I guarantee I'm gushing as much blood as I would be if a slash had done the same.
From what I remember reading, pretty much the reverse of the way we play now would be more 'real.' So that piercing would count for death and slashing would not as limbs that are cut off will most often develop a solid clot at the end of the stump where moving muscles of a pierced limb wiill just cause the wound to keep breaking open. I have little formal training beyond first aid so someone please correct me on this if I'm wrong.The differentiation between stabbed limbs and slashed limbs adds nothing of value to the game, in my opinion.
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Rowan wrote:I think you're a little off base with your comment about greens and armor. If you check the BoW section on armor you'll find it says nothing about class 3 strikes to armor. All it says is that armor confers an extra combat hit. This would seem to me to mean that once it takes that his, the armor is effectively destroyed, or rendered so damaged that it is no longer of any use as armor. This means that once it has taken a class 1 hit, the target area no longer counts as armored.
If there is another relevant rule can someone please quote it?
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Arrakis wrote:Rowan, my upper arm is 13" in circumference as measured by a measuring tape I have on hand (your results may be much bigger around...). Assuming my arm is circular in cross-section at that point (which it isn't, and the circular assumption actually operates against my argument here), that makes my arm 13/pi =4.13" in diameter. Assuming a 6" deep thrust by a sword with a tip that is, be conservative and call it 3/4" wide at a point 6" back from the tip, two thrusts near one another would leave 2.6 inches of undamaged diameter, presuming the thrusts were clean, straight, and withdrawn without any side-to-side tearing motion.
Why not give them at least near-parity with blue weapons?
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
Spike wrote:This is the funniest thing I've ever read on these boards and the rest of you are bad at things generally, too.
Tiberius Claudius wrote:I don't get cosplay. It's like a weekend-long Halloween in a hotel where everyone gets the herp, but there's no candy.
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