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Derian wrote:Even if I can't make it, I'm hoping for a strong Belegarth/Dagorhir showing. I've seen some SKBC guys mention that they would like this event to be for foamfighting and not Amtgard specific and that they'd be more than happy to incorporate any tricks they've picked up from our harder style of combat and also to include instructors from Belegarth/Dagorhir as well.
Wisp wrote:There is a lot of great things for fighters from every group to pick up at SKBC. Hands down the best place for anyone seriously interested in becoming a better fighter to learn.
On a side note... Brennon is putting together a cross-game foam fighting event to be held on Labor Day weekend. You can read what details there are about it at http://www.electricsamurai.com/forums/v ... hp?t=16052
Will
Aiden wrote:Polska,
Winfang posted a link at the top that'll give you the info. Just to help you out cause you seem new here, it's somewhat against social norms to expect people to email you information. Event Coordinators post information on the internet for the very purpose of not having to individually inform people. The link above will help you out. If you have more questions, post 'em, but always try to be proactive in obtaining information.
edgethrop wrote:i might have to check this out.. if only for the ditching. any classes i know to teach though would be too heavy hitting for amtgard. like how to shield bash.. or the art of heavy flanking lol
Oisin wrote:Wait a year, and SKBC will probably be out in your territory again.
edgethrop wrote:i might have to check this out.. if only for the ditching. any classes i know to teach though would be too heavy hitting for amtgard. like how to shield bash.. or the art of heavy flanking lol
edgethrop wrote:i might have to check this out.. if only for the ditching. any classes i know to teach though would be too heavy hitting for amtgard. like how to shield bash.. or the art of heavy flanking lol
Winfang wrote:Locally, I see it as a focus of an individual's is their own kill-count, and not winning the battle, as the cause the toilet bowl. The "top" fighters will all stack on one-side of the flank allowing the weaker fighters to congregate on the opposite flank, the other team will form in a similar fashion. These "top" fighters are more interested in a kill-count then maximizing their effectiveness.
Winfang wrote:Ditching in Amtgard is where two teams line up and people generally square off one-on-one. As people die off, then two-on-one and three-on-one, etc, start to happen as the surviving people continue down the line. While attacks might be initialized from the front, obliques, and flanks, they almost never begin from the rear of a person.
Unless forced by terrain or rules of a particular battle, teams generally split into 3 masses at "lay-on"; left flank, right flank, and center.
Sir Par wrote:Its all about Herpes? Then I've this **** down SOLID for years!
Sir Par wrote:Its all about Herpes? Then I've this **** down SOLID for years!
Wisp wrote:Militia battles are basically Belegarth. standard combat rules, armor, archers, no classes or abilities. The only real difference is that Amtgard armor has more points by type where as in Bel, it's one pt across the board.
Think of a ditch battle as more of a pick up game or training drill. There really isn't a winning side or a losing side other than to figure out who gets the first dead. You just fight over and over and over. Melee weapons only, no armor, no classes, nothing but base fighting in a line. It's really fast and it's where you go to work on your game. By far the most popular activity in Amt.
Big Jimmy wrote:Wisp wrote:Militia battles are basically Belegarth. standard combat rules, armor, archers, no classes or abilities. The only real difference is that Amtgard armor has more points by type where as in Bel, it's one pt across the board.
Think of a ditch battle as more of a pick up game or training drill. There really isn't a winning side or a losing side other than to figure out who gets the first dead. You just fight over and over and over. Melee weapons only, no armor, no classes, nothing but base fighting in a line. It's really fast and it's where you go to work on your game. By far the most popular activity in Amt.
Oh, I understand all that, but the side the died definitely did not "win."
Brennon EH wrote:It's not training, it's a fight. Whatever you do that wins, that's what you do.
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