There is a lot of hand drumming at events. I have not seen any info dedicated to it on the boards, so here is a rough guide for people that want to learn more about it. I will write the guide with hand drums in mind, although a some of the principals can carry over to other instruments. I will do it in three sections: instruments, tones, and timing.
InstrumentsThere are more names for hand drums in the world than there are fighters in our sport. That being said, there are some commonly used names that cover most of what is readily available to people online and in stores in the US.
The Djembe: A larger drum, originated in West Africa. They are usually carved out of wood and have a rope tightened skin head. These are great drums to learn on as they have a larger head and therefore make it easier for the player to get proper tones out of.
Djembe on Lark In The MorningThe Doumbek: A smaller drum, sometimes called a darbuka, originated in what is now Turkey. These days, they are a metal frame with a plastic head. This is the drum most commonly associated with belly dance. It does have a smaller head than the djembe, so can be a bit tougher to get pure bass tones out of, but no hand drum is necessarily hard to play. These also have amazing high notes.
Doumbek on Musician's Friend The Conga: This is a tall slender hand drum that originated from Central Africa, later perfected in Cuba. They are often played in pairs, but sound fine by themselves as well. These drums have a cleaner sound than the first two and are used more as accompaniment as a result. They don't have as awesome of a lower register as the djembe, but embellishment sounds good on them thanks to how clean they are.
Conga on Musician's FriendThe Bongo: Always played as a pair, these are very small hand drums that experts believe originated in hippie basements. They really aren't great for drum circles at events, but they are a good addition if you already have a lot of big drums. Oh, and they actually came from Cuba.
Bongos on Musician's FriendOther Auxiliary Percussion:
Claves,
Castanets,
Bells,
Shakers, etc. There are myriad other little instruments that are a blast to add to drum circles, and the best part is, there are always super cheap versions, or DIY versions. My current favorite is my new
Wah Wah Tube from Meinl. Point is, there are lots of options, go into a shop and play with stuff.
TonesThere are three main sounds you can get out of hand drums. If you learn from a traditional African drummer, they will call them Du (pronounced doo), Dun (doon), and Ta (like "thanks" in Australia). Du (or Gu) is the near-flat-palmed, fingers together hit to the center (or just off center) of the drum for a loud bass sound. Dun (or Gun) is also called the tone sound, or vocal sound, and is a hit near the edge, still with the fingers together. Ta (or Pa) is the slap to the edge, with the fingers apart, to produce a very high pitched slap sound.
DemonstrationTimingThis video is a fairly good example of what you should be trying to do when you count. Basically, a lot of what gets played in drum circles is slow. Our brains have a hard time keeping a beat slower than about 60bpm, so what you need to do is subdivide. Instead of thinking "1 2 3 4" in your head, think "1and2and3and4". If you keep a subdivided count going in your head, you can hit a note on beat 1 only, then hit beat 1 again perfectly in time 2 bars later because in your head, the beat never stopped. Watch the video, hopefully what I said and what he says makes some sense.
Thats basically it. I wanted to have a section on rhythms, but it is hard to convey in text, and I can't find good videos. Two things to keep in mind when playing in a group though.
1: Not everyone can solo at the same time. Triple forte flam taps sound cool, but not when six different people are trying to do them at the same time. When you start a drum circle, have one person lay down a very simple pattern to start from using the bass and tone. Once everyone is in, try going around the circle to solo, or try having some people play the bass part, some play the high part. Play around with it, but make sure that bass pattern is always there as a foundation, otherwise its not drumming, its racket.
2: Dynamics. This is a fancy music word for how loud you are. Do not try to kill the drum. Play to blend with the rest of the group. Getting loud in a solo or for small embellishments is fine, but if everyone competes to be the loudest the whole time, it is again just a racket, and afterward your hands hurt like a *.
So there ya have it. I hope it is some help to people.
Please feel free to ask questions.
Peace
Oh, he's very popular Ed. The sportos, the motorheads, geeks, sluts, bloods, waistoids, dweebies, * - they all adore him. They think he's a righteous dude.