I don't yet know what it is going to be called, but a friend and I are setting up a new fighting group based around the rules of Belegarth; borrowing some elements from mixed martial arts fighting with an emphasis on solo fighting and arms training. I have been fighting for a decent amount of time and feel that fighting sports should be more closely related to weapons training. I've taken some hard blows and realize that, for some people, a single soft boffer strike is all they can take. Our sport is all about endurance and truly pushing the body to its limit as they would have done in medieval training.
This is the basic premise: Tournament competition with full contact that would be acceptable in MMA fighting. We are allowing full contact hand to hand fighting in MMA approved gloves. The weapons hit like a good punch and are as heavy as a real corresponding weapon. Weapons including axes, spears, swords, hammers, daggers, maces, polearms... etc. (Belegarth approved weapon types) are allowed. No snares and hooking weapons (same rules as Belegarth). In essence, the rules are a battle till the inability to fight, not 2 limb strike count or critical strike. This is more about mimicking training than it is about actually fighting. Fights are usually held in free for all, small team, and one on one formats. Larger team fights follow the same rules as Belegarth.
In a sense, it is very brutal... but the general intention is to create a battle environment that mimics real medieval battle training. By allowing boffer type endurance fighting with minimal armor and full contact brawling, we are trying to recreate the use of squire's training weaponry. We plan to develop real fighting styles and a sport that is real fighting. Yes, It's going to hurt. Yes, you can potentially get injured, but at the end of the day, it is really no more painful than boxing.
I am looking for any suggestions, comments, questions... etc. I really want to develop this fully and potentially get it up and running as a spin off of Belegarth.