- Well I'm not all too good with words, and I think I can describe it well enough though. When I started way back in 2000, if your weapon got hit into a target area, even if it was a light hit, it counted as an anvil. Or if it got hit into a target area and the person's weapon also hit that area light it counted as an anvil. It didn't have to be laid across an area with direct contact which is how I read our rules now. I tried explaining this to a newer person last year and he thought I was nuts. The first thing he asked was "Where is that in the rules?"
So to me the rules now read as it's ok to get your weapons hit into you as long as they are not striking with the same force as an unhindered good hit from another player. If that is how we are playing it now then I would say the wording is ok, but if it's more like how we used to do it then I would think we should consider rewording it somehow... by someone that has higher English skills than mine
![tongue :P](./images/smilies/tongue.gif)
BUT... lol yes I have a but... that does account for weapons like down spears, that could be hit into your leg for example with any amount of force but it wouldn't count since it's a non striking surface (the haft) hitting you... and yes... I've seen this kind of cheese tried. Even people calling "flat" from their own sword hitting their legs and such, which is why we always played it as any part of the weapon hit into you, and even if it is light, to keep the "indestructibles" out of the game. I would like to hear thoughts about this.